Credited for: Programming, Technical Artist

"Agent" is a First Person Shooter where the player must take down a single, AI Controlled agent. Navigate bright levels featuring dynamic textures to hunt down the rogue agent. The enemy AI responds to your actions to take cover get to better positions and hunt you down through the level.

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Main Contributions: Programming Game Logic, Enemy AI, Visual Effects, Character Models, Animation

Made for Advanced Game Development in "Griffith University's" Bachelor of Game Design